Showing posts with label bird. Show all posts
Showing posts with label bird. Show all posts

31 October 2013

Animated Bird Movies


With the release of Free Birds I thought I'd do a little research on animated movies focused on birds. They have a patchy track record and I have some theories about that. But here's a good list of the most memorable ones of recent years.

Year - Title - Studio - Rotten Tomatoes - Worldwide Gross
2000 - Chicken Run - Aardman - 97% - $224,834,564
2005 - Valiant - Vanguard - 31% - $61,746,888
2006 - Happy Feet - Animal Logic - 75% - $384,335,608
2007 - Surf's Up - Sony Animation - 78% - $149,044,513
2010 - Legend of the Guardians - Animal Logic - 50% - $140,073,390
2011 - Happy Feet 2 - Dr D. Studios - 46% - $150,406,466
2011 - Rio - Blue Sky - 72% - $484,635,760
2013 - Free Birds - Reel FX
2014 - Rio 2 - Blue Sky

Happy Feet (which I was lucky enough to work on) was a bit of a surprise hit at the time, and even went on to win an Oscar. It racked up a lot more money many than I think most people expected. I don't remember Rio being considered a huge success at the time (maybe I had my head under a rock), but it does seem to have earned pretty good money. There was a lot more competition by 2011 and most animated features were being treated as a failures if they didn't do over $600 Million. Both secured sequels though.

I animated my first character performance with a bird back at university on a short film. The bird was a stylized Raven, and I found out then just how hard it is to pull off a full range of relate-able human emotions with a beak, eyes that are typically on opposite sides of the head (not seen side-by-side), and wings instead of hands. Not all of these films are about flight, but flight can have it's problems too. Being in a vast void with nothing nearby can make it hard to establish speed, obstacles, relative positions to other characters etc... and it takes away many of the more common crutches most films have to establish tension during action scenes.

I hope Free Birds does well, for the sake of broadening the animated film market. But it's a very hard sell convincing a broad audience to watch a movie about Turkeys. I predict some obvious headlines. Fortunately Reel FX has a few features in development so I think it has a few shots at establishing itself as a major player in features.

I do, actually, have a secret agenda here. I hope Free Birds earns some good box office numbers as I have chosen it for this season's movie draft (like fantasy football but with movie box office, and no money involved).

10 March 2013

Viva Pinata - Robin Animations

Way back in 2006 I spent six weeks helping out the animation crew working on Viva Pinata for the XBox 360. We were cast to different characters and I was animating the Robin. For some reason I never got around to putting any of this online, but it's so cute I thought I'd put it out there. It's the kind of stuff I would have put in my reel a while back but unfortunately there's a bit of a bias against games animation (and unrendered shots) when you're applying for non-games work, so I dropped all my games work from my main reel years ago. It's a shame really... good animation is good animation, but unfortunately I've noticed you get more credit for sloppy animation rendered impressively. It's not as bad as it was, I've definitely seen more acceptance of games work as valid animation in recent years, but it really depends who's looking. Some people from Film and TV are still frequently quite biased against it and they close themselves off to talent without judging the animation on it's own terms in many cases. I've noticed many games animators render their in-game animations now and find ways to blend them together to make them more presentable which is a nice touch, but it's a lot of extra work and usually involves working outside of office hours to make that happen. It's not ideal. It's like a whole extra layer of administration for everything you work on.



Anyway here's a montage of a few of the animations for the Robin and here's a little write up about the project in my portfolio.